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Star Trek Armada II Patch Project (1.2.5)

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Star Trek Armada II: Patch Project

Star Trek Armada II Patch Project Copyright (C) 2007-2008 Fleet Operations Development Team http://www.fleetops.net/ What is it? ----------- The Star Trek: Armada II Patch 1.2 Project is an unofficial patch made by the developers of the Fleet Operations total conversion for Star Trek Armada II. It is meant as a patch for every Armada II installation, despite of it is stock or has been modded. It patches serveral bugs that were not fixed with the latest official 2002 release of Patch 1.1. More and more reports of people not being able to play Armada 2 coming up as today people are using much more enhanced software and hardware than 5 years ago. The developers of Armada 2 targeted Windows 98 and partly Windows 2000 as plattform. The Patch 1.2 Project offers mod developers several new features. An overview can be found here: www.fleetops.net/component/option,com_smf/Itemid,3/topic,3545.0/ What is it not? --------------- The patch project does not provide new textures sounds or anything else that is related to change the game experience. Patch 1.2 is fully backwards compatible with Armada 2 Patch 1.1. That means, you will be able to play together with people still using patch 1.1, while having the advantages of the Patch 1.2 Project. The "Roadmap" ------------- The first releases of Patch 1.2 are intended to fix Armada 2's bugs. Later version will feature full widescreen support and new enhancements for mod developers. Who should install Patch 1.2? ----------------------------- Everyone playing Star Trek Armada II. Fleet Operations players do not require to install this patch. An enhanced version of that patch is included in Fleet Operations 3.0 final. Changelog --------- 1.2.5 (01/19/08) ~~~~~~~~~~~~~~~~ Fixes: - Several smaller speed optimations Changes: - Code updated to the latest Fleet Operations dev build - Loader-free. All Armada 2 executables are now left untouched. (previous PP installations are reverted back automatically by the installer.) Features: - A new weapon for mod developers: ReplaceWeapon (Prometheus MVAM proof-of-concept) 1.2.4 (09/17/07) ~~~~~~~~~~~~~~~~ Fixes: - Hotfixed a crash when trying to research Planetary Shields. Thanks Carsten S. for reporting. - Hotfixed a bug with modular base support. Thanks Meredith for reporting. 1.2.3 (09/16/07) ~~~~~~~~~~~~~~~~ Fixes: - Fixed a bug in "maxBuildableNumber" that could cause slowdowns on some systems. Features: - added a new command line parameter: /quick - skips the splash screen and intro video. Brings you directly to the main screen. - Mod Developers: Armada1-like modular base support, that allows to build all classlabels as research pods, including crafts and stations. 1.2.2 (08/14/07) ~~~~~~~~~~~~~~~~ Fixes: - Hopefully fixed the Xfire detection bug. Thanks TParis for reporting. - Graphics detail is not longer set to "high" by default, which caused some problems with disappearing grid lines. Delete your config files if the error still persists. Features: - A new command for mod developers: Added "maxBuildableNumber" ODF command. 1.2.1 (07/10/07) ~~~~~~~~~~~~~~~~ Armada fixes: - Another possible crash fixed when hosting games. Thanks ambassador for reporting Changes: - NetworkManager.dll file is now left untouched 1.2.0 (07/06/07) ~~~~~~~~~~~~~~~~ Armada fixes: - "Sorry, there is not enough memory to continue" - screen - Crash to desktop right after splash screen related to an stack overflow - Multiplayer/Online crash with Vista (could fix Wine multiplayer issues too. To be confirmed). Features: - enhanced exception catching engine (MadExcept by madshi)

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star trek armada 2 1.2.5 patch

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Star Trek: Armada II

Game description.

Star Trek: Armada II is a real-time strategy video game published by Activision in 2001, based upon the Star Trek universe. The game was developed by Mad Doc Software. It is the sequel to Star Trek: Armada .

Download Star Trek: Armada II

Star Trek: Armada II is no longer abandonware. You can now buy the game from:

Windows (2001)

Star Trek: Armada II on GOG

Additional files, patches and fixes

Star Trek: Armada II Patch 1.1

Star Trek: Armada II Unofficial Patch 1.2.5

Star Trek: Armada II No CD

Star Trek Armada II: Fleet Operations 3.2.7 – Credit goes to https://www.fleetops.net/

Star Trek: Armada II Windows ReadMe (English)

Star Trek: Armada II Windows Manual (English)

Star Trek: Armada II Screenshots

Star Trek: Armada II Gameplay (Windows)

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this is no longer abandonware it is sold on gog

Ok, so I got it to work even when it says I need CD. Essentially I followed all those steps to make a mod, and then instead of opening the mod, I went to the nonfleet operations start trek armada ii and ran that and was able to play and it didnt ask for cd

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Star Trek: Armada II

Star Trek: Armada II is a singleplayer and multiplayer bird's-eye view RTS game in the Star Trek: Armada series.

The game received a single official patch post-release.

The game runs considerably more stable than its predecessor . The most common ways of running the game are by using the unofficial 1.2.5 patch to fix some of the game's bugs, or by running the STA2Classic mod for the Fleet Operations total conversion .

General information

Availability

Essential improvements.

  • Patch 1.1 - official patch for the game.
  • Note that the d3d8.dll included with 1.2.5 seems to cause a very high-speed rotation of nebulas, planets, and other astronomical objects within the game. This issue does not occur when using any other version of the game.

Skip intro videos

Configuration file(s) location, save game data location, save game cloud syncing.

Graphical settings

Localizations

Multiplayer types, connection types, issues fixed, startup crash, issues unresolved, shipyard infinite sound loop.

If a ship is decommissioned at a shipyard, a bug often occurs that causes the decomissioning sound to endlessly loop. The only way to end it is to decomission or repair another ship at the same shipyard. The bug was fixed in the most recent versions of the Fleet Operations mod.

Other information

Modifications.

  • Fleet Operations

System requirements

  • ↑ 1.0 1.1 When running this game without elevated privileges ( Run as administrator option), write operations against a location below %PROGRAMFILES% , %PROGRAMDATA% , or %WINDIR% might be redirected to %LOCALAPPDATA% \VirtualStore on Windows Vista and later ( more details ).
  • ↑ Pricing | GameSpy Technology
  • One-time game purchase
  • Singleplayer
  • Multiplayer
  • Bird's-eye view
  • Multiple select
  • Point and select
  • Self-hosting

star trek armada 2 1.2.5 patch

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Widescreen resolution patch for Star Trek™: Armada 2 (2001).

Ligushka/STA2WidescreenPatch

Folders and files, repository files navigation, star trek™: armada ii (2001) widescreen resolution patch, sta2widescreenpatch.

STA2WidescreenPatch is an .ASI patch for Star Trek™: Armada II (2001) which automatically expands resolution support to include your monitor's current resolution which is not supported by the original game. This patch works with all versions of the game, including the demo.

STA2WidescreenPatch automatically replaces the 1280x960 resolution option in the game's Graphic Settings menu with the current resolution of your Windows desktop. For example, if you are using a 1920x1080 resolution monitor, 1920x1080 will be listed as a selectable resolution in the Graphics Settings menu in place of 1280x960 .

STA2WidescreenPatch was created with the intent to add support for modern widescreen resolutions, though a nice side effect is that any arbitrary resolution supported by your monitor will be available to the game. For example, 1152x864 , which is not supported by the original game, is now available to use when STA2WidescreenPatch is installed.

This patch has been tested with about one hour of "Instant Action" gameplay and by completing the first Federation campaign mission "Invasion" at 1920x1080 (1080p) and 3840x2160 (4K) resolutions. Extensive testing (i.e. by playing through the entire single-player campaign) has not been done at the time of writing. It is unknown how this patch behaves with multiple-monitor configurations. If you encounter problems during gameplay, please report an issue on GitHub.

Screenshot at 1080p resolution:

sta2-1080p

Installation

  • Install the latest Visual C++ 2015 - 2022 (X86) Redistributable , if not already installed on your system.
  • Download STA2WidescreenPatch.zip .
  • Extract the ZIP file and copy all contents to the root of the Star Trek™: Armada II game directory.
  • Launch the game and go to the Graphics Options menu. Select your monitor's native resolution from the dropdown list.
  • Play the game!

More complex configurations

Windows xp users.

  • This is the final version of the Microsoft Visual C++ Redistributable which supports Windows XP.
  • Download XP-STA2WidescreenPatch.zip .

Proper configuration of Patch Project 1.2.5 + STA2WidescreenPatch + dxwrapper or any other DirectX wrapper

Patch Project 1.2.5 uses madCodeHook to hook its DLLs into the game, and this prevents other DLL wrappers from functioning. To work around this issue, STA2WidescreenPatch utilizes ThirteenAG's Ultimate ASI Loader project for seamless operation when Patch Project 1.2.5 is installed. No action is necessary when utilizing Patch Project 1.2.5 with STA2WidescreenPatch .

To utilize Patch Project 1.2.5 and STA2WidescreenPatch along with any other DirectX wrapper such as dxwrapper by elishacloud , you must rename your DirectX wrapper's .DLL file to a .ASI file and delete the bundled stub (e.g. ddraw.dll ). For example, when using dxwrapper, dxwrapper.dll must be renamed to dxwrapper.asi , and as a side effect, the bundled ddraw.dll stub becomes redundant and can be safely deleted, because the wrapper is now being loaded by the ASI loader. Use of a DirectX wrapper is optional and is not required for STA2WidescreenPatch to work.

Using version 1.0, 1.1, or GOG.com + STA2WidescreenPatch + dxwrapper or any other DirectX wrapper

Using any other non-1.2.5 version of Star Trek™: Armada II with STA2WidescreenPatch and any DirectX wrapper should work without any further action. Use ddraw.dll as the stub for the DirectX wrapper, because winmm.dll is being used by the Ultimate ASI Loader to load STA2WidescreenPatch .

Uninstallation

If you wish to undo this patch, simply delete the STA2WidescreenPatch.asi and winmm.dll files from your Star Trek™: Armada II game directory.

Game Version Compatibility

Operating system compatibility.

STA2WidescreenPatch is compatible with Windows XP Service Pack 3 and later. Compatibility under Wine has not been tested by the developer.

Known Issues

A few minor user interface related issues have been noticed so far:

  • The loading screen image does not stretch to fill the screen, but this looks acceptable because a background image fills the rest of the screen.
  • There are thin transparent gaps seen in the background of the Mission Objectives screen.
  • When an in-game cutscene plays in the cinematic window at the bottom right, it does not properly fill the entire window.

It is expected that minor interface glitches will occur as a result of using this resolution patch. It is not within the scope of this project to correct such issues. It is possible that a modder may be able to correct these issues by adjusting certain interface elements in the game files.

If you experience an issue that seems to be caused by STA2WidescreenPatch , or discover an incompatibility, please report an issue on GitHub.

Please note that menu glitchiness (lack of animation, mostly-black screen) is a pre-existing issue, seemingly affecting the GOG.com version the worst, and is not caused by STA2WidescreenPatch . It may be possible to utilize the dxwrapper project by elishacloud to correct this issue, but as this issue does not occur with the developer's system, utilizing dxwrapper to try to resolve this issue has not been attempted.

Inspiration and Credits

This patch was inspired by and made possible thanks to jeFF0Falltrades 's excellent video tutorial and Python script for patching the original Roller Coaster Tycoon (1999):

  • YouTube: Reverse Engineering/Game Patching Tutorial: Full Res Roller Coaster Tycoon with Ghidra+x64dbg+Python
  • GitHub: Roller Coaster Tycoon (1999) Full Resolution Game Patch (with Video Tutorial)

It is also extremely helpful that Armada2.pdb was shipped with Star Trek™: Armada II patch 1.1, enabling much more human-readable decompilation.

Compatibility across combinations of DirectX wrappers and all versions of Star Trek™: Armada II is possible thanks to ThirteenAG's Ultimate ASI Loader project. A compiled version of the x86 version of Ultimate ASI Loader is bundled with this patch, renamed as winmm.dll . Please see UltimateASILoader-license.txt for license information.

ChatGPT was used to generate the majority of the C++ code used in this patch, so if something's kinda kludgy, blame ChatGPT and not me. Other tools used include Ghidra and x64dbg .

Development

STA2WidescreenPatch.asi (which is just a renamed DLL) is written in C++ using Microsoft Visual Studio 2022 Community and requires the Windows 10 SDK. A Visual Studio 2022 solution is provided in the source folder in the GitHub repository, and the Windows XP compatible solution is in source-xp . The output file is appropriately named STA2WidescreenPatch.asi and requires ThirteenAG's Ultimate ASI Loader to function, unless you decide to use another method of loading the DLL. The Windows XP release of STA2WidescreenPatch uses xan1242's XP-compatible fork of Ultimate ASI Loader .

For the Windows XP solution, you must configure your Visual Studio installation according to Configuring Programs for Windows XP . Stack Overflow: How to compile C++ app for Windows XP in MSVS? may be of help as well.

Thanks for stopping by, and enjoy playing Star Trek™: Armada II in glorious modern resolutions! To quote General Martok, "I thirst for battle!"

STA2WidescreenPatch - finally a proper widescreen patch

yochenhsieh wrote: Amazing work! Thank you! Confirmed it works with my Armada 2 - v1.2.5 installation.
DOCa Cola wrote: Well done
JanB wrote: Was there ever a way to get something like this for the menus in Fleet Ops? Or at least to just get a screen-filling-black background around the menus like in the GOG version of Armada 2? When I try to use the GOG wrapper on Fleet Ops the menus become glitchy and/or snap to the upper left of the screen.
JanB wrote: Also was there ever a backdoor or some way of getting save and load buttons for the singleplayer escape menu in Fleet Ops 3.2.7? 4.0 has those but 4.0 has unstable memory management.

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COMMENTS

  1. Star Trek Armada II Patch Project v1.2.5 [EXE]

    The Star Trek: Armada II Patch 1.2 Project is an unofficial patch made by the developers of the Fleet Operations total conversion for Star Trek Armada II. It is meant as a patch for every Armada II installation, despite of it is stock or has been modded. It patches serveral bugs that were not fixed with the latest official 2002 release of Patch ...

  2. Star Trek Armada II: Patch Project 1.2.5 released!

    The Star Trek: Armada II Patch 1.2 Project is an unofficial patch made by the developers of the Fleet Operations total conversion for Star Trek Armada II. It is meant as a patch for every Armada II installation, despite of it is stock or has been modded. It patches serveral bugs that were not fixed with the latest official 2002 release of Patch ...

  3. Star Trek Armada II Patch Project (1.2.5)

    Star Trek Armada II Patch Project (1.2.5) Star Trek Armada II Patch Project (1.2.5) Followers 0. By Suicide machine. Find their other files; About This File. Mirrored from GameFront. Download this file. Note: Files are community contributed and we make no guarantees about the safety of them as per our disclaimer.

  4. Star Trek: Armada II v1.1 Patch file

    Activision | Released 2001. At the heart of Star Trek Armada are the most exciting elements from the Star Trek episodes and movies: leading fleets of starships into combat, exploring new planetary systems throughout the Alpha and Delta Quadrants, and carefully treading the delicate balance between peace and war among six different races.

  5. Star Trek Armada II Patch Project [ZIP]

    Star Trek Armada II Patch Project [ZIP] (20 votes) FleetOps Team, 2008-01-21. This is the zipped version "STA2 Patch Project", check the EXE version of the patch if you want details. Use this if you want to include the patch in one of your releases. Otherwise it is recommended to use the installer version of the patch which can be found here.

  6. Star Trek Armada II: Patch Project

    The Star Trek: Armada II Patch 1.2 Project is an unofficial patch made by the developers of the Fleet Operations total conversion for Star Trek Armada II. It is meant as a patch for every Armada II installation, despite of it is stock or has been modded. It patches serveral bugs that were not fixed with the latest official 2002 release of Patch ...

  7. Star Trek: Armada Files

    Star Trek: Armada 1.2 Patch : 156,697: Armada I/Official Releases/Patches: Star Trek: Armada II Demo : 85,277: Armada II/Official Releases/Demo: Star Trek Armada II: Patch Project 1.2.5: 57,713: Armada II/Mods/Patches: Babylon 5 Armada II : 46,356: Armada II/Mods/Total Conversions: Star Trek: Armada Patch 1.3 Project : 43,016: Armada I/Mods ...

  8. Star Trek Armada II Patch Project [EXE] (1.2.5) at Star Trek: Armada 2

    Star Trek: Armada 2. close. Games. videogame_asset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. chevron_left. chevron_right. Recently added 75 View all 2,759. Log in to view your list of favourite games. View all games. Mods.

  9. Star Trek Armada II: Patch Project 1.2.5 released!

    Star Trek: Armada I / Armada II. Star Trek Armada II: Patch Project 1.2.5 released! Talk about anything related to old versions of Armada. 1, 2. Squire James. 727 posts. posted on Tue Apr 02, 2013 8:13 pm. Lies! That's implying Filefront was ever reliable to begin with . 1, 2. Who is online.

  10. finally a proper widescreen patch, page 1

    From United States. Posted April 14, 2023. 1. Hi, I released STA2WidescreenPatch on GitHub which finally adds proper widescreen resolution support to Star Trek: Armada 2 after 22 years. Besides widescreen support, it also adds support for arbitrary resolutions supported by your monitor (e.g. 1152x864) which were not supported by the original game.

  11. Star Trek: Armada II

    Star Trek: Armada II is no longer abandonware. You can now buy the game from: Windows (2001) Star Trek: Armada II on GOG. Additional files, patches and fixes. Star Trek: Armada II Patch 1.1. Star Trek: Armada II Unofficial Patch 1.2.5. Star Trek: Armada II No CD. Star Trek Armada II: Fleet Operations 3.2.7 - Credit goes to https://www ...

  12. Patches

    The patch will work for the US, UK and German versions of Star Trek: Armada II. Activision 2002-05-30 12.75 MB 252,166 Comments: 42. Back. ArmadaFiles is home for Star Trek: Armada and Star Trek: Armada II patches, maps, mods and other downloads.

  13. Star Trek: Armada II Mods, Maps, Patches and News

    18 Patches for Star Trek: Armada II. The biggest collection of ships, stations, maps, mods and more for the Activision's second epic Star Trek RTS game, available from our fast, free download servers. ... Star Trek Armada II Patch Project v1.2.5 [EXE] 15,581 1.43 MB. 16 years ago. Patches. FS2 Admirals Log and AI fix. 332 16.84 KB. 17 years ago ...

  14. Star Trek: Armada II

    Star Trek: Armada II is a singleplayer and multiplayer bird's-eye view RTS game in the Star Trek: Armada series.. The game received a single official patch post-release.. The game runs considerably more stable than its predecessor.The most common ways of running the game are by using the unofficial 1.2.5 patch to fix some of the game's bugs, or by running the STA2Classic mod for the Fleet ...

  15. Patch 1.2.5 : Star Trek: Armada I / Armada II

    Star Trek Armada 2 Patch 1.2.5 Download. [/docaedit] You may also try the Classic Mod, since the 1.2.5 patch is no longer supported and the Classic Mod let's you do everything it did and more.

  16. The A2 Physics Project

    2) Patch 1.1 3) Patch Project 1.2.5 4) A2PP Final Version //***** A2 PHYSICS PROJECT MISSION STATEMENT - To modify movement, combat movement, weapons, and sensor ranges within stock Armada II with Patch 1.1 and Patch Project 1.2.5 applied to provide a closer to canon feel to the appearance of how ships move and fight. within the game ...

  17. Patch Project 1.2.5 Patch question : Star Trek: Armada I / Armada II

    2) I installed to that new install of the game the Official 1.1 Patch and then the Patch Project 1.2.5 Patch. 3) Once everything was installed, I cut from the Flash Drive my mod and pasted it into the Star Trek Armada II directory that was now located in Program Files (x86) /Activison/Star Trek Armada II.

  18. Patches

    This is the music addon for the Empires 1.2 install the full verson of mod then the music addon and then this music patch links below: 1) full verso…. ArmadaFiles is home for Star Trek: Armada and Star Trek: Armada II patches, maps, mods and other downloads.

  19. Star Trek™: Armada II (2001) Widescreen Resolution Patch

    STA2WidescreenPatch is an .ASI patch for Star Trek™: Armada II (2001) which automatically expands resolution support to include your monitor's current resolution which is not supported by the original game. This patch works with all versions of the game, including the demo. STA2WidescreenPatch automatically replaces the 1280x960 resolution option in the game's Graphic Settings menu with the ...

  20. STA2WidescreenPatch

    Hi, I released STA2WidescreenPatch on GitHub which finally adds proper widescreen resolution support to Star Trek: Armada 2 after 22 years. Besides widescreen support, it also adds support for arbitrary resolutions supported by your monitor (e.g. 1152x864) which were not supported by the original game.